dyld: lazy symbol binding failed: Symbol not found _objc_setProperty_nonatomic iOS6
If you are facing this error set your deployment target to 4.3. By default it is setting to 6(latest).
If you are facing this error set your deployment target to 4.3. By default it is setting to 6(latest).
It seems that ASIFormDataRequestis not working for devices upgraded to iOS6. The developer is no longer updating ASIHTTPRequest so i guess there will not be a update for iOS6. Try moving to other libraries like AFNetworking
the project icon which we see i.e project-name.xcodeproj, is actually a directory, you do this 1. in terminal do cd your project.xcodeproj 2.ls 3.vi project.pbxproj 4. scroll down till /* Begin PBXContainerItemProxy section */ 5.there you will see all sections check for the section which is missing a portal key edit it and save it … Read more
Fun starts Now infoString=@”This is an example of Attributed String”; NSMutableAttributedString *attString=[[NSMutableAttributedString alloc] initWithString:infoString]; NSInteger _stringLength=[infoString length]; UIColor *_black=[UIColor blackColor]; UIFont *font=[UIFont fontWithName:@”Helvetica-Bold” size:30.0f]; [attString addAttribute:NSFontAttributeName value:font range:NSMakeRange(0, _stringLength)]; [attString addAttribute:NSForegroundColorAttributeName value:_black range:NSMakeRange(0, _stringLength)]; //——————————————————————————————– UIColor *_red=[UIColor redColor]; UIFont *font=[UIFont fontWithName:@”Helvetica-Bold” size:72.0f]; [attString addAttribute:NSFontAttributeName value:font range:NSMakeRange(0, _stringLength)]; [attString addAttribute:NSStrokeColorAttributeName value:_red range:NSMakeRange(0, _stringLength)]; [attString … Read more
+ (UIImage *) setImage:(UIImage *)image withAlpha:(CGFloat)alpha{ // Create a pixel buffer in an easy to use format CGImageRef imageRef = [image CGImage]; NSUInteger width = CGImageGetWidth(imageRef); NSUInteger height = CGImageGetHeight(imageRef); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); UInt8 * m_PixelBuf = malloc(sizeof(UInt8) * height * width * 4); NSUInteger bytesPerPixel = 4; NSUInteger bytesPerRow = bytesPerPixel * width; … Read more